

Wild Card - This card can be played on any card.Skip - The next player to play loses his/her turn and is “skipped.”.

Play left becomes play right, and vice versa. Reverse - Simply reverse direction of play.'Wild Draw-Four' is replaced by 'Wild Hit Fire' and 'Wild All Hit', in which the player who played that card gets to choose the color and the next player must hit the launcher button until it fires.If any cards are left sticking out of the Launcher after cards are shot out, the player who pressed the Launcher button must take these cards into their hand with the ones that managed to clear the launcher.Pressing the Launcher button any number of times ends a player's turn.Any player making a card suggestion to another player must hit the Launcher button four times, instead of drawing two penalty cards as in the original.If so, the player must hit the Launcher button once, rather than drawing a card as in the original. A player may choose not to play a playable card in their hand.In addition, a player who calls 'Uno!' when they have more than one card must hit the Launcher button twice as a penalty. Uno Attack, however, calls for the player to press the Launcher button twice instead. When a player plays their second-to-last card, thereby reducing their hand to one card, they must shout, 'Uno!' If they do not, and another player catches it, they are forced to draw two penalty cards in the original game.Uno Attack's rules call for the player to press the Launcher button once instead. When a player does not have a playable card in the original game, they are forced to draw 2 cards.Wild Attack-Attack: Like the original Wild card, this card lets you change the color for gameplay and also forces a player to press the launcher button twice.

Hit 4: Like Hit 2, this card forces the next player to hit the Dilophosaurus' nose four times. Hit 2: This card forces the next player to hit the Dilophosaurus' nose (i.e. This version of UNO Attack! features classic special cards, such as Wild, Reverse, and Skip, but also adds in some new moves for gameplay, including:ĭiscard All: When played, this card allows the player to discard all the cards in his hand that match the color of the top card on the discard pile. Add up the points, reshuffle the cards, and start a new round. The round ends when a player plays his/her last card. If you forget to do so, you'll have to press the launcher twice. When you have one card left, shout "Uno!" before playing your next to last card. cards launch out), you must add the cards to your hand and play moves to the next player. But watch out! If the Dilophosaurus attacks (i.e. If nothing happens, play moves on to the next player. If you can't find a match on your turn, you must press the launcher. You can match by color, number, or symbol-just like in the original Uno. Play moves clockwise, as each player takes a turn trying to match a card from his hand to the top card on the discard pile. Turn the launcher on and you are ready to play. The rest of the cards are then loaded into the launcher. Start the discard pile with one card left out of the launcher. Get rid of all your cards first in order to earn points for the cards left in your opponents' hands.Įach player starts with seven cards in his hand. Like the original UNO Attack! card game, the goal of this game is to be the first player to score 500 points to win. Themed to the Jurassic World/Jurassic Park franchise, this is an electronic version of the UNO card game that amps up the classic Draw action of the original game.
Uno attack card meanings movie#
In Jurassic World UNO Attack!, Mattel has combined the gameplay of UNO Attack! with an iconic Jurassic Park movie moment: when the villain Wayne Knight gets sprayed in the face with poison by the Dilophosaurus.
